of FBMachine_A . StateNumber [...] of your application in a class [...] . The following steps create a
Statechart A statechart is a graphical [...] program a finite state
be changed by means of a [...] in the editor as a point grid [...] width Maximum number
A choice is a node in a statechart [...] at the node within a cycle
Element: State A [...] element of a statechart. A state machine