project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
Variable ( BOOL ). [...] Variable ( BOOL ) [...] BOOL := FALSE; END
trigger Variable ( BOOL [...] ( BOOL ) Standard [...] trace Variable ( BOOL
project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
Variable ( BOOL ) [...] BOOL := FALSE; END [...] ( BOOL )
Variable ( BOOL ) [...] project variable ( BOOL [...] Variable ( BOOL )
. Invisible Variable ( BOOL [...] BOOL := FALSE; END [...] ( BOOL )
Variable ( BOOL ) [...] IsInForeground : BOOL := FALSE [...] BOOL ) for the mouse