of the visualization ( Visu_Prg ) [...] ( VISU_TASK ). [...] must not be changed
in Unicode. Use CurrentVisu [...] variable VisuElems.CurrentVisu [...] TargetVisu display
by changing the Element [...] change the values [...] change the value
also change [...] change the value [...] change the values
type by changing [...] pointer changes shape [...] You can also change
change the values [...] : You can change [...] change when you move
You can also change [...] change the values [...] , even if you change
) to trigger an image change [...] _PRG.iVar2 Tip You can change [...] You can also change
You can also change [...] that the variable VisuElems.Visu [...] and the variable VisuElems.Visu
. You can also change [...] variable ( ENUM VisuElemBase.Visu [...] variable ( ENUM VisuElemBase.Visu