project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
Variable ( BOOL ) [...] Variable ( BOOL ) [...] BOOL := FALSE; END
Variable ( BOOL ). [...] Variable ( BOOL ) [...] BOOL := FALSE; END
Variable ( BOOL ) [...] project variable ( BOOL [...] Variable ( BOOL )
Variable ( BOOL ) [...] BOOL := FALSE; END [...] ( BOOL )
inputs Variable ( BOOL [...] as pointer area Used as pointer area :
pointer to the element [...] the mouse pointer away [...] pointer
POINTER TO INT; xInit: BOOL := TRUE; pString : POINTER
BOOL := TRUE; END [...] Written : BOOL (* [...] POINTER TO BYTE; var
project variable ( BOOL [...] . Invisible Variable ( BOOL [...] BOOL := FALSE; END