Variable ( BOOL ) [...] IsInForeground : BOOL := FALSE [...] BOOL ) for the mouse
BOOL := TRUE; END [...] Written : BOOL (* [...] BOOL := TRUE; END
project variable ( BOOL [...] . Invisible Variable ( BOOL [...] BOOL := FALSE; END
Variable ( BOOL ) [...] . Invisible Variable ( BOOL [...] BOOL := FALSE; END
Variable ( BOOL ) [...] . Invisible Variable ( BOOL [...] BOOL := FALSE; END
. Invisible Variable ( BOOL [...] Variable ( BOOL ) [...] Variable ( BOOL )
Variable ( BOOL ) [...] BOOL := FALSE; END [...] ( BOOL )
inputs Variable ( BOOL [...] Variable ( BOOL ) [...] IsInForeground : BOOL := FALSE
Variable ( BOOL ) [...] BOOL := FALSE; END [...] ( BOOL )
. Invisible Variable ( BOOL [...] BOOL := FALSE; END [...] ( BOOL )