Variable ( BOOL ) [...] IsInForeground : BOOL := FALSE [...] BOOL ) for the mouse
Variable ( BOOL ) [...] project variable ( BOOL [...] project variable ( BOOL
project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
project variable ( BOOL [...] . Invisible Variable ( BOOL [...] BOOL := FALSE; END
project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
project variable ( BOOL [...] Variable ( BOOL ) [...] BOOL := FALSE; END
Variable BOOL ) [...] Open: BOOL; TRUE : [...] ( BOOL )