The properties get fixed [...] -protected. State variables
State : Alarm state [...] The properties get fixed [...] " functionality. State
State : Alarm state [...] The properties get fixed [...] " functionality. State
get fixed values [...] " functionality. State
the labels "State, Machine 01", "State [...] describe the state
the error text, the VisuFctTextEditorGet [...] " functionality. State
and the Variable property gets [...] for the switched-on state [...] for the switched-off state
on alarm state [...] specifies which states and state transitions
" alarm state FALSE [...] state <STATE> Alarm state: 0 = "normal" 1
reads the state [...] and updates its state [...] .Element 2 reads the state