is moved. Movement X [...] moves the element [...] moves the element
is moved. Movement X [...] moves the element [...] moves the element
is moved. Movement X [...] moves the element [...] moves the element
is moved. Movement X [...] moves the element [...] moves the element
is moved. Movement X [...] moves the element [...] moves the element
is moved. Movement X [...] moves the element [...] moves the element
is moved. Movement X [...] moves the element [...] moves the element
is moved. Movement X [...] moves the element [...] moves the element
is moved. Movement X [...] moves the element [...] moves the element
can move in a [...] FALSE; iCntTaps : INT