_ULINT := DWORD#13 ; TYPE_REAL [...] TYPE_BOOL := DWORD [...] DWORD#1 ; TYPE
real system [...] .Constants.RuntimeVersionNumeric // type DWORD [...] .Constants.CompilerVersionNumeric // type DWORD
DWORD 32 dw Bitstring [...] .446.744.073.709.551.615 64 uli REAL Single [...] DWORD := DWORD
(state) is moved [...] CurrentCycleTime : DWORD ; dwAverageCycleTime : DWORD ; dw