interactive user input [...] the user via text input [...] -line input is not user
should be shown in the user [...] in the user interface [...] property user_comment ¶
Program = 2 ¶ A user [...] channel. Input = 1 ¶ An input channel. Output
is_input ¶ Returns whether the IO is input [...] ), but remembers the user to set
Result.OK if the user pressed OK [...] Result.OK if the user pressed OK [...] if the user has closed