NamespaceArray.SetInitial [...] SetInitialValue : [...] Name Type Return SetInitial
ArrayRangeHelper.Initialize [...] Initialize : BOOL In [...] Return Initialize BOOL
Size Initialize Structure: AddByteArray [...] Array [...] _BLOCK Array
Array [...] Name Type Initial Constant MAX_ARRAY
Array [...] Name Type Initial Constant MAX_ARRAY
Initial OpcUa_VariantArray [...] OpcUa_VariantArrayType (ENUM) ¶ TYPE OpcUa_VariantArray
FrameManager.Initialize [...] Initialize : BOOL In [...] Return Initialize BOOL
Assert_Array [...] Assert_Array [...] that two ARRAY OF BOOL
Assert_Array [...] Assert_Array [...] that two ARRAY OF STRING
Assert_Array [...] Assert_Array [...] that two ARRAY