TOFInst ( IN := VarBOOL [...] VarBOOL2 := TOFInst [...] Input IN BOOL Falling
TONInst ( IN := VarBOOL [...] VarBOOL2 := TONInst [...] Input IN BOOL Rising
. Input Execute BOOL [...] . Output Done BOOL [...] . Busy BOOL Signals
Enable BOOL FALSE TRUE [...] BOOL FALSE TRUE : [...] . Busy BOOL FALSE TRUE
Input Execute BOOL [...] BOOL State [...] Off has been reached Busy BOOL
_Init : BOOL FB [...] Return FB_Init BOOL [...] InitRetains BOOL TRUE
ReceivedDriveParameter : BOOL In [...] ReceivedDriveParameter BOOL Output fValue LREAL bUseDword BOOL
FctHandleInputOnElementEvent : BOOL In [...] FctHandleInputOnElementEvent BOOL Input xHandleInput BOOL pEvent POINTER
_FctHandleVisuInputDialogTarget : BOOL In [...] _FctHandleVisuInputDialogTarget BOOL Input p [...] Handled BOOL
BOOL Handles [...] MouseEvent BOOL Inout evt Visu [...] Intersects BOOL