PathElem_SetElemFun (FUN) ¶ FUNCTION PathElem_SetElemFun : BOOL InOut: Scope Name Type Return PathElem_SetElemFun BOOL Inout pe PathElem Input pef POINTER TO ElemFun
PathElem_SetLen (FUN) ¶ FUNCTION PathElem_SetLen : BOOL InOut: Scope Name Type Return PathElem_SetLen BOOL Inout pe PathElem Input len LREAL
PathElem_SetLenOrig (FUN) ¶ FUNCTION PathElem_SetLenOrig : BOOL InOut: Scope Name Type Return PathElem_SetLenOrig BOOL Inout pe PathElem Input lenOrig LREAL
PathElem_SetEndOfPath (FUN) ¶ FUNCTION PathElem_SetEndOfPath InOut: Scope Name Type Inout pe PathElem Inout Const poseEndOfPath ElemFunPose
PathElem_SetId (FUN) ¶ FUNCTION PathElem_SetId : BOOL InOut: Scope Name Type Return PathElem_SetId BOOL Inout pe PathElem Input id PathElem_Id
PathElem_SetLoad (FUN) ¶ FUNCTION PathElem_SetLoad InOut: Scope Name Type Inout pe PathElem Inout Const load SMDYN.DynLoad
PathElem_SetSegment (FUN) ¶ FUNCTION PathElem_SetSegment InOut: Scope Name Type Inout pe PathElem Input nSegment SegmentId
PathElem_SetTransition (FUN) ¶ FUNCTION PathElem_SetTransition InOut: Scope Name Type Inout pe PathElem Input value BOOL
PathElem_SetWaitTime (FUN) ¶ FUNCTION PathElem_SetWaitTime : BOOL InOut: Scope Name Type Return PathElem_SetWaitTime BOOL Inout pe PathElem Input dWaitTime LREAL
Trigger ¶ PathElemTriggerPosition_Init (Function) PathElemTriggerPosition_Init2 (Function) PathElemTrigger_InsertSorted (Function) PathElemTrigger_RemovePrefix (Function) PathElemTrigger_RemoveSuffix (Function) PathElemTrigger_ScaleLinear (Function) PathElem_AddTrigger (Function) PathElem_ClearTriggers (Function) PathElem_GetTriggers (Function) PathElem_NumTriggers (Function) PathElem_ProjectTriggersToBlending (Function) PathElem_TriggerPosition (Struct) PathElem_TriggerPosition_Eq (Function) PathElem_Triggers (Struct)