EventDelete : BOOL In [...] EventDelete BOOL Input dw
EventSet : BOOL In [...] EventSet BOOL Input dw
BOOL InOut: Scope [...] StateMachine BOOL
_Abort : BOOL In [...] Return prv_Abort BOOL
_Start : BOOL In [...] Return prv_Start BOOL
_Abort : BOOL In [...] Return prv_Abort BOOL
_Start : BOOL In [...] Return prv_Start BOOL
_Abort : BOOL In [...] Return prv_Abort BOOL
_Start : BOOL In [...] Return prv_Start BOOL
BOOL InOut: Scope [...] StateMachine BOOL