_CheckVelocities (FB) ¶ FUNCTION [...] Input bExecute BOOL [...] _OUTQUEUE This input points
NMT (FB) ¶ [...] ID specified in input DEVICE [...] from Input NETWORK USINT 1
MC_Home (FB) ¶ [...] . The Position input is used [...] _REF_SM3 Input Execute BOOL
_DataStorage (FB) ¶ FUNCTION [...] Input xExecute BOOL [...] ) specified in input IOL
VisuFb [...] EntryPointer : POINTER TO VisuFb [...] EntryPointer POINTER TO VisuFb
VisuFbExecution.CallPaint (METH) ¶ METHOD Call [...] Input itf
VisuFbPaintAfterAllElement.ContainsPoint (METH) ¶ METHOD [...] ContainsPoint BOOL Input
VisuFbPaintAfterAllElement.GetUpdateRects (METH) ¶ METHOD Get [...] UpdateRects BOOL Input elem
VisuFbGestureFromEvent.UntransformOffset (METH) ¶ METHOD [...] StructPoint Input start Visu
VisuFbTransformationCommon.TransformPaintRectangle (METH) ¶ METHOD [...] StructPaintRectangle Input sourceRect VisuStructPaintRectangle