_motion 6: synchronized [...] AXIS_REF_SM3 b [...] _REF_SM3 bDriveStart BOOL
_motion 6: synchronized [...] AXIS_REF_SM3 b [...] _REF_SM3 bDriveStart BOOL
_motion 6: synchronized [...] AXIS_REF_SM3 b [...] _REF_SM3 bDriveStart BOOL
_motion 6: synchronized [...] AXIS_REF_SM3 b [...] _REF_SM3 bDriveStart BOOL
_motion 6: synchronized [...] AXIS_REF_SM3 b [...] _REF_SM3 bDriveStart BOOL
_motion 6: synchronized [...] AXIS_REF_SM3 b [...] _REF_SM3 bDriveStart BOOL
_motion 6: synchronized [...] AXIS_REF_SM3 b [...] _REF_SM3 bDriveStart BOOL
_motion 6: synchronized [...] AXIS_REF_SM3 b [...] _REF_SM3 bDriveStart BOOL
_motion 6: synchronized [...] AXIS_REF_SM3 b [...] _REF_SM3 bDriveStart BOOL
is only synchronized [...] orientation in Distance.A/.B [...] from A/B/C as R = Rz