edge. bAbort BOOL [...] edge of permissible [...] _POSINFO Upper edge
at the rising edge MaxPosition [...] position equal to the target position
, torque->position, velocity->position [...] mode to position
Rising edge: Starts [...] 0: fSetPosition Bit [...] 5: fSetCurrent fSetPosition
position are used [...] position fHomePosition [...] Rising edge: Starts
position with zero [...] . Once the target position [...] lead to a position
Rising edge: Action starts Falling edge [...] falling edge occurs
determine the position [...] mark, edge alignment [...] _Vector3D Unit vector on edge
position is chosen [...] the target position of a [...] edge Output Done
Rising edge: Starts [...] units. Units: [u]. fPositionPeriod LREAL Position period