IdMask is set to TRUE x29Bit [...] by range but by bit mask [...] this bit may be either
of “uiNumberOfBits [...] Destination” or “uiNumberOfBits” are set to “0
from BACnetObjectBase SetBACnetBit [...] RecipientList Set [...] from BACnetObjectBase GetBACnetBit
of the master global settings [...] in Bytes usiStartBit [...] of FMMU usiEndBit USINT
Right SetCursor Set [...] CustomBitmap read8 write8 writeBit [...] ) SetCursor (Method
of the master global settings [...] in Bytes usiStartBit [...] of FMMU usiEndBit USINT
from BACnetObjectBase SetBACnetBit [...] ListOfGroupMembers GetPresentValue SetListOfGroupMembers SetPresentValue Get
from BACnetObjectBase SetBACnetBit [...] from BACnetObjectBase GetBACnetBit [...] from BACnetObjectBase Set
from BACnetObjectBase SetBACnetBit [...] from BACnetObjectBase GetBACnetBit [...] from BACnetObjectBase Set
from BACnetObjectBase SetBACnetBit [...] from BACnetObjectBase GetBACnetBit [...] from BACnetObjectBase Set