derivative of two frames f0 [...] (f1.vT - f0.vT) / h q = ln(q1*q0
value > 0 if access 1 [...] , 0 [...] 0 if access 1
a value > 0 [...] after component 2, 0 [...] 0 if component 1
0 if the elements are equal, < 0 [...] than itfElement, > 0
0 if the elements are equal, < 0 [...] than itfElement, > 0
some array members [0] <- [...] with picking) [0] <- [1] [1] <- [0] ..hint
0-based line [...] BufferOutQueue POINTER TO ARRAY [0..0 [...] orientation of A=90° B=0° C=0
parameter l, if l1<>l0 and the interpolation length L <> 0, this factor equals (l1-l0
and third derivative at x=0 [...] f0 LREAL The function value at x=0 f
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