HandleInput : BOOL In [...] Input BOOL Input p
: BOOL In [...] Return Init BOOL Inout
Initialize : BOOL [...] Initialize BOOL Input
SockShutdown : BOOL In [...] SockShutdown BOOL Input di
Initialize : BOOL In [...] Return Initialize BOOL
: BOOL In [...] Return Paint BOOL
FileStreamRemove : BOOL In [...] FileStreamRemove BOOL Input File
BOOL InOut: Scope [...] StateMachine BOOL
StateMachine : BOOL In [...] StateMachine BOOL
CiA_Bit (FUN) ¶ FUNCTION CiA_Bit : BOOL [...] Return CiA_Bit BOOL