LoggerEntry : BOOL In [...] LoggerEntry BOOL Input lc UDINT
: BOOL In [...] Return Open BOOL Input
Reinit : BOOL In [...] Return Reinit BOOL
ConfigSingular : BOOL In [...] ConfigSingular BOOL Inout Const cd
IsEmpty : BOOL In [...] IsEmpty BOOL Input h
BOOL InOut: Scope [...] StateMachine BOOL
StateMachine : BOOL In [...] StateMachine BOOL
UpdateRects : BOOL In [...] UpdateRects BOOL Input elem
HandleInput : BOOL In [...] Input BOOL Input p
ContainsPoint : BOOL In [...] Point BOOL Input pt CmpVisuHandler.VisuStructPoint