when applying dj for time d [...] State Input dj LREAL dTs LREAL dEps_v LREAL
of interpolator. dVel LREAL Velocity v SMC_VECTOR3D [...] of interpolator dOffsetX LREAL
Comment Input vX SMC_Vector3d [...] coordinate system) vY SMC_Vector3d [...] coordinate system) vZ SMC_Vector3d
of interpolator dVel LREAL Path [...] of interpolator v SMC_VECTOR3D [...] dOffsetX LREAL
Comment Constant gc_Vector3D_Zero SMC_Vector3D STRUCT(dX := 0, dY := 0, d
Origin SMC_Vector3D Origin [...] system vPointOnX SMC_Vector3D [...] PointOnY SMC_Vector3D
dOffsetX LREAL [...] _TRAFO_Gantry2 dOffsetY LREAL [...] _TRAFO_Gantry2 dAlpha LREAL
d [...] ring d [...] ring dLength LREAL
: If dOverride has a [...] WaitAtNextStop BOOL dOverride LREAL [...] dLastWayPos LREAL
: dX = dArmLength1 + dArmLength2 + dArmLength3 dY = 0 dZ = 0 X