CommandFlag : BOOL In [...] CommandFlag BOOL Input udi
_IsPowerOf2 : BOOL In [...] _IsPowerOf2 BOOL Input x ULINT
_VectorMult : BOOL In [...] _VectorMult BOOL Input pv
Mat_Zero (FUN) ¶ FUNCTION Mat_Zero : BOOL [...] _Zero BOOL Inout m Mat
SetReadPos : BOOL [...] ReadPos BOOL
SetWritePos : BOOL [...] WritePos BOOL
ElementEquals : BOOL In [...] Equals BOOL Input itf
copystring : BOOL In [...] Return copystring BOOL
Match : BOOL In [...] Return IsMatch BOOL
ResetNodeInfo : BOOL [...] NodeInfo BOOL Input p