Execute BOOL Rising edge [...] Done BOOL Ready condition [...] Busy BOOL Operation
Execute BOOL Rising edge [...] Done BOOL Ready condition [...] Busy BOOL Operation
SortedModuleAlarms : BOOL In [...] SortedModuleAlarms BOOL Input p [...] ModuleAlarmInfos UINT
ProdInhibitTime UINT Transmission [...] AcknowledgeTimer UINT Timeout [...] UseOutputBit BOOL only valid
Comment uiStart UINT 0 [...] NumDataItems UINT 0 Number [...] DataItemSize UINT 0 “data item
Execute BOOL On a rising [...] Execute:= FALSE”. xAbort BOOL [...] Address UINT Topological
Execute BOOL On a rising [...] Execute:= FALSE”. xAbort BOOL [...] Address UINT Topological
SortedModuleAlarms : BOOL [...] SortedModuleAlarms BOOL Input p [...] ModuleAlarmInfos UINT
UINT The slot number [...] UINT The subslot [...] Number UINT The channel
Execute BOOL Rising edge [...] _Template_Edge Output xDone BOOL TRUE [...] _Template_Edge xBusy BOOL TRUE :