Trajectory Input t0 LREAL
connected to A0, A [...] axis (A0). Y Defined [...] , the arrows at the axes A0
quality <0 to 100> -r [...] window opacity (0 [...] brightness (0 to 100) -sa
quality <0 to 100> -r [...] window opacity (0 [...] brightness (0 to 100) -sa
the buffer as ARRAY[0 [...] of ARRAY[0..x] OF BYTE [...] forward (G0), FF word
differing from (0,0) , e [...] by the vector (-xP,-yP,0 [...] retranslation with vector (xP,yP,0
three axes are 0. X [...] axis (a0), i.e. a [...] : dX = 0 dY = 0 d