Rising edge: Starts [...] ATl EXTENDS Edge [...] Edge Triggered
Rising edge: Starts [...] ATo EXTENDS Edge [...] Edge Triggered
Rising edge: Action starts Falling edge [...] falling edge occurs
Rising edge: Action starts Falling edge [...] falling edge occurs
Execute BOOL Rising edge [...] Edge Triggered [...] inherited from Edge
Rising edge: Action starts Falling edge [...] falling edge occurs
Execute BOOL Rising edge [...] edge: Resets outputs If a falling edge
Execute BOOL Rising edge [...] edge: Resets outputs If a falling edge