AllBitsbyHandle DINT 0: Success, else -1 Input h
Comment Input B0 BOOL Input bit 0 B1 BOOL Input bit 1 B2 BOOL
value Output B0 BOOL Output bit 0 B1 BOOL Output bit 1 B2 BOOL
Start LINT 0 Defines [...] from which the content is output 0 => first rune, -1 =>
derivative at x=0 f1 [...] LREAL The delta f f0
_SET -1 Filter is not already set DISABLE 0 [...] ENABLE 1 Filter
Out: Name Type Initial bArray1 ARRAY [0..VisuElemBase.VUM_Constants.VISU_VUM_MAX_GROUPS_PER_USER] OF BYTE [1, 2, 3, 4, 5
ElemIdArray POINTER TO ARRAY [0..0 [...] InputPosition ARRAY [0..MAX_POSITION_DEPTH] OF INT [-1, -1, -1, -1
Initial VUM_NONE 0 VUM_ADD 1 VUM_INSERT 2
NONE 16#0 INVISIBLE 16#1 FOREGROUND 16