Rising edge: Action starts Falling edge [...] falling edge occurs
Rising edge: Action starts Falling edge [...] falling edge occurs
Rising edge: Action starts Falling edge [...] falling edge occurs
Rising edge: Action starts Falling edge [...] falling edge occurs
Controlled or IEdgeTriggered . [...] and will not trigger [...] and will then trigger
block on rising edge [...] on falling edge. Ci
block on rising edge [...] on falling edge. Ci
on both (rising / falling) edges. “Warp clock