should be copied to uiMax
Path POINTER TO STRING diMax
ApplicationName POINTER TO STRING nMax
in the buffer. ui32Max
Ua_UInt32 RevisedMax
fJerkMax LREAL f
at the rising edge Max [...] not be negative. Max [...] not be negative. Max
for visualization maxX LREAL [...] or visualization maxY LREAL [...] for visualization maxZ LREAL