positive edge, bit 1 [...] positive edge, bit 1
_KIN_REF_SM3 GetPosition [...] from ISMOrientationKinematics GetPosition
Elem trigger PathElem_TriggerPosition
specific position [...] Insert position. 0 :
ElementAt GetElementPosition [...] ElementAt (Method) GetElementPosition
FbTransformInformation pDialogPosition POINTER TO VisuStructPAADialogPosition
between the two positions [...] Value := 15, a positive
of the position signal x [...] , must be positive
the start position [...] position of this element