VisuFbPaintAfterAllDialog.SetClientData (METH) ¶ METHOD SetClientData : BOOL this method will set the current client data in the object instance, that will be used during the following calls to Update, GetUpdateRects, Paint, HandleInput TOCHECK: removes reentrancy of objects! InOut: Scope Name Type Return SetClientData BOOL Input pClientData POINTER TO VisuStructClientData
VisuFbPaintAfterAllDialog.SetTransformPAA (METH) ¶ METHOD SetTransformPAA : VisuFbTransformInformation InOut: Scope Name Type Return SetTransformPAA VisuFbTransformInformation Input pClient POINTER TO VisuStructClientData
VisuFbPaintAfterAllDialog.StartPaintAfterAllDialog (METH) ¶ METHOD StartPaintAfterAllDialog : BOOL InOut: Scope Name Type Return StartPaintAfterAllDialog BOOL Input pRect POINTER TO visustructsimplerectangle pCurrentClientData POINTER TO VisuStructClientData currentElement IVisualElement transformInfo VisuFbTransformInformation pDialogPosition POINTER TO VisuStructPAADialogPosition xTouchScrollable BOOL elementInDialog IVisualElement bIsOpenedByKeyboard BOOL
Unnecessary functions ¶ ContainsPoint (Method) Destruct (Method) ElementInfo (Method) GetClientData (Method) GetDialogInterface (Method) GetDialogInterfaceSize (Method) GetElementIdArray (Method) GetInstance (Method) GetName (Method) GetNamespace (Method) GetResult (Method) GetText (Method) GetTextProperties (Method) GetTooltip (Method) GetTranslator (Method) Initialize (Method) SetDialogInterface (Method) SetResult (Method) SetStaticState (Method) SetVisuFlagsInternal (Method) Update (Method)
Visu_FctHandleVisuInputMouseEvent (FUN) ¶ FUNCTION Visu_FctHandleVisuInputMouseEvent : BOOL InOut: Scope Name Type Return Visu_FctHandleVisuInputMouseEvent BOOL Input pEvent POINTER TO VisuStructEvent pClient POINTER TO VisuStructClientData
Visu_FctHandleVisuInputOverlayMeasureString (FUN) ¶ FUNCTION Visu_FctHandleVisuInputOverlayMeasureString : BOOL InOut: Scope Name Type Return Visu_FctHandleVisuInputOverlayMeasureString BOOL Input pEvent POINTER TO VisuStructEvent dialogManager REFERENCE TO IDialogManager
Visu_FctHandleVisuInputPAA (FUN) ¶ FUNCTION Visu_FctHandleVisuInputPAA : BOOL InOut: Scope Name Type Return Visu_FctHandleVisuInputPAA BOOL Input dialogManager REFERENCE TO IDialogManager pEvent POINTER TO VisuStructEvent
VisuFbMouseTouchDragUtil.HandleMouseEvent (METH) ¶ METHOD HandleMouseEvent : BOOL Handles the given mouse (maybe from touch) event and determindes the according drag state Returns TRUE when a relevant mouse event was given, FALSE otherwise InOut: Scope Name Type Return HandleMouseEvent BOOL Inout evt VisuStructEvent Input xIntersects BOOL
private ¶ prvIsRelevantEvent (Method)
VisuFbMouseTouchDragUtil.prvIsRelevantEvent (METH) ¶ METHOD prvIsRelevantEvent : BOOL InOut: Scope Name Type Return prvIsRelevantEvent BOOL Inout evt VisuStructEvent Input xIntersects BOOL