on the direction of the master [...] certain direction [...] in this direction; if the master
CircularRelative (FunctionBlock) MC_MoveDirectAbsolute (FunctionBlock) MC_MoveDirect [...] _GroupReadActualPosition (FunctionBlock) MC_GroupReadActualVelocity
velocity and path direction as control [...] Vel LREAL Path velocity
the path velocity and path direction [...] Velocity v SMC
given direction [...] _position or SMC_velocity. Note [...] does not move, then Valid
directly [...] Corresponds directly to the direction of the first
velocity and path direction as control [...] velocity, output
, the gesture was moved on the screen. velocityPxPerSecond UDINT The velocity
direction axis. Machine [...] positive velocity [...] in positive direction. Y
JerkPhase directRamp jerk [...] PhaseEnd interval targetVelocity