of the node. bWrite [...] if the Write [...] for this attribute. ui32Write
_Server (FunctionBlock) TCP_Write (FunctionBlock) TCP_Write
ReadRequest CreateWrite [...] ReadRequest (Method) CreateWrite
_Exit IsOpen Open Write [...] ) Open (Method) Write
DrvPNWriteRequest UDINT Inout WriteReq PN_WriteRequest
ClientAddress Read Write Structure [...] ) Write (Method)
InputRegisters BIT FALSE WriteSingleCoil BIT FALSE Write [...] CommEventLog BIT FALSE Write
to read, in HEX uiWrite [...] to write, in HEX uiWrite [...] to write stName STRING
Write to a character device file. Write() attempts to write
Write Structure: Read [...] (Method) Write (Method)