Sets a bit of a [...] with the changed bit Input X [...] to be manipulated N BYTE Position
; only Bit0-14 are used byStatusBits BYTE Bit0: TRUE [...] Bit1: TRUE
PresentRequire BYTE BIT STRING { [...] ProtocolVersion BYTE Bitstring dw [...] UserResentRequire BYTE User
Value” and returns the 2 bytes contained “byLowByte” and “byHighByte
symbolconfig type: 8Bits in a byte, InOut: Name Type x0 BIT x
_LEN BYTE Length [...] .. 63 bytes ATYPE BYTE Alarm Type SLOT
Memory should be aligned to a 4 byte address on 32bit systems and 8 byte
in Bytes usiStartBit [...] of FMMU usiEndBit USINT [...] adress usiPhysStartBit
IVariableInformation.BitOffset (PROP) ¶ PROPERTY BitOffset : BYTE
IVariableInformation.BitOffset (PROP) ¶ PROPERTY BitOffset : BYTE