_uiNumberOfSlaves UINT 0 g_xSystemHasIntelByteOrder BOOL TRUE
TypeDesc_VarLenArray.NodeFound_internal (METH) ¶ METHOD Node [...] DirectChildFound BOOL
Execute BOOL A trigger [...] -Link Device Port BYTE Port [...] Enable BOOL This variable
IgnoreRootNode : BOOL In [...] IgnoreRootNode BOOL Input p [...] TO BYTE userdefined
: BOOL In [...] BOOL Input handle [...] WriteBuffer POINTER TO BYTE pointer
Append : BOOL Tries [...] TO BYTE Return Append BOOL
SetPointer : BOOL [...] TO BYTE Return SetPointer BOOL
BOOL Simple fill [...] FctFillPolygon BOOL Input itf [...] PolygonPoints POINTER TO ARRAY [0
bytes are also [...] Execute BOOL Rising edge [...] Abort BOOL FALSE TRUE
Input xExecute BOOL [...] Abort BOOL FALSE TRUE [...] E object bySubIndex BYTE