PathElem_ElemFun (FUN) ¶ FUNCTION PathElem_ElemFun : POINTER TO ElemFun InOut: Scope Name Type Inout Const pe PathElem Return PathElem_ElemFun POINTER TO ElemFun
PathElem_ElemFunChild0 (FUN) ¶ FUNCTION PathElem_ElemFunChild0 : POINTER TO ElemFun InOut: Scope Name Type Inout Const pe PathElem Return PathElem_ElemFunChild0 POINTER TO ElemFun
PathElem_ElemFunChild1 (FUN) ¶ FUNCTION PathElem_ElemFunChild1 : POINTER TO ElemFun InOut: Scope Name Type Inout Const pe PathElem Return PathElem_ElemFunChild1 POINTER TO ElemFun
PathElem_EndOfPathPose (FUN) ¶ FUNCTION PathElem_EndOfPathPose : POINTER TO ElemFunPose InOut: Scope Name Type Inout Const pe PathElem Return PathElem_EndOfPathPose POINTER TO ElemFunPose
PathElem_SetElemFun (FUN) ¶ FUNCTION PathElem_SetElemFun : BOOL InOut: Scope Name Type Return PathElem_SetElemFun BOOL Inout pe PathElem Input pef POINTER TO ElemFun
PathElem_SetLen (FUN) ¶ FUNCTION PathElem_SetLen : BOOL InOut: Scope Name Type Return PathElem_SetLen BOOL Inout pe PathElem Input len LREAL
PathElem_SetLenOrig (FUN) ¶ FUNCTION PathElem_SetLenOrig : BOOL InOut: Scope Name Type Return PathElem_SetLenOrig BOOL Inout pe PathElem Input lenOrig LREAL
PathElem_SetEndOfPath (FUN) ¶ FUNCTION PathElem_SetEndOfPath InOut: Scope Name Type Inout pe PathElem Inout Const poseEndOfPath ElemFunPose
PathElem_SetId (FUN) ¶ FUNCTION PathElem_SetId : BOOL InOut: Scope Name Type Return PathElem_SetId BOOL Inout pe PathElem Input id PathElem_Id
PathElem_SetLoad (FUN) ¶ FUNCTION PathElem_SetLoad InOut: Scope Name Type Inout pe PathElem Inout Const load SMDYN.DynLoad