StateMachine : BOOL In [...] StateMachine BOOL
Rectangles : BOOL In [...] Rectangles BOOL Input mgr
StaticState : BOOL In [...] StaticState BOOL
Untransform : BOOL In [...] BOOL Inout dc VisuFbRenderContext
: BOOL In [...] Return Paint BOOL
Resize : BOOL In [...] Return CanResize BOOL
BOOL InOut: Scope [...] SteadyState BOOL
Init : BOOL In [...] Return Init BOOL Inout
Serialize_String : BOOL [...] Serialize_String BOOL
SockClose : BOOL In [...] SockClose BOOL Input di