Tab: Tappets In this graphical editor, the tappet paths are defined. A tappet path defines one or more tappets depending on the master position. At the upper edge of the editor window, a horizontal ax
Tab: Tappet Table In this tabular table, you can also configure the tappet paths as an alternative to the graphical editor ( Tab: Tappets ). A tappet path defines one or more tappets depending on the
How to define switch points Use switch points to trigger events depending on the master position. For example, this can be the setting of an output or the calling of a function block. These instructio
Periodic Cams A cam can be run repeatedly when the Periodic input of the MC_CamTableSelect function block is set to TRUE . Then the cam is restarted automatically after reaching the end position. If t
Visualization Element: Online Cam Editor The online cam editor is a visualization template that displays a cam table in the visualization. With this element, you can modify the cam in online mode. The
Commanding Multiple Movements :
Overview BufferMode Some function blocks have a BufferMode input which is used to control the chronological order of movements. The buffer mode defines whether the function block works in non-buffered
Buffering/Blending from Continuous or Synchronized Movement According to PLCopen, the blending buffer mode determines the velocity at the end of the first movement. In some cases, the velocity is alre
Execution Order of Movement Function Blocks When buffered movements or blending movements are commanded, the function block instance that commands the subsequent movement must not be executed earlier
Using One Function Block Instance to Control Multiple Movements A single function block instance (for example, from MC_MoveAbsolute ) cannot be used to control multiple buffered/blending movements as