BOOL InOut: Scope [...] StateMachine BOOL
StateMachine : BOOL In [...] StateMachine BOOL
BOOL InOut: Scope [...] StateMachine BOOL
StateMachine : BOOL In [...] StateMachine BOOL
Value : BOOL In [...] Return GetValue BOOL
_Char_IsDigit : BOOL In [...] _Char_IsDigit BOOL Input c BYTE
_Char_IsLetter : BOOL In [...] _Char_IsLetter BOOL Input c BYTE
AppendSentence : BOOL [...] Sentence BOOL Inout Const g
_CyclicAction : BOOL In [...] _CyclicAction BOOL
_ResetOutputs : BOOL In [...] _ResetOutputs BOOL