SymbolsBaseNode.GetChild (METH) ¶ METHOD GetChild : ICollections.IBaseTreeNode InOut: Scope Name Type Return GetChild ICollections.IBaseTreeNode Input diIndex DINT
SymbolsBaseNode.ChildCount (PROP) ¶ PROPERTY ChildCount : DINT
SymbolsBaseNode.GetFather (METH) ¶ METHOD GetFather : ICollections.IBaseTreeNode InOut: Scope Name Type Return GetFather ICollections.IBaseTreeNode
SymbolsBaseNode.proChildren (PROP) ¶ PROPERTY proChildren : POINTER TO ARRAY [0..100] OF ICollections.IBaseTreeNode
SymbolsBaseNode.GetParent (METH) ¶ METHOD GetParent : ITreeWalker InOut: Scope Name Type Return GetParent ITreeWalker Input userAccessRights BYTE symbolsSets DWORD
SymbolsBaseNode.GetFullPath (METH) ¶ METHOD GetFullPath : DINT Will fill the buffer with the full path of this node, in case the pBuffer is 0 then the needed size in bytes will be returned. When the buffer is too small, -1 will be returned. InOut: Scope Name Type Return GetFullPath DINT Input pBuffer POINTER TO STRING diBufferSize DINT Output bROOT_NODE BOOL bEmptyNamespaceNode BOOL
SymbolsBaseNode.GetSibling (METH) ¶ METHOD GetSibling : ITreeWalker InOut: Scope Name Type Return GetSibling ITreeWalker Input userAccessRights BYTE symbolsSets DWORD
SymbolsBaseNode.IsVisible (METH) ¶ METHOD IsVisible : BOOL InOut: Scope Name Type Return IsVisible BOOL Input userAccessRights BYTE symbolsSets DWORD
SymbolsBaseNode.Name (PROP) ¶ PROPERTY Name : POINTER TO STRING
OpcUa Specific ¶ GetByBrowseNameIndex (Method) GetChildByBrowseName (Method) GetNextByBrowseName (Method)