Execute BOOL Rising [...] EndVelToAvoidOvershoot BOOL In some cases [...] EndVelocity BOOL TRUE :
Busy AND NOT xRunning) DEVICE_STATE.RUNNING: Device state running (xRunning = TRUE
.DEVICE_STATE.CONFIGURED AdapterState.RUNNING, AdapterState.IDLE: RunIdleHeader.RUN: DED.DEVICE_STATE.RUNNING
Enable BOOL TRUE : Starts execution bAvoidGaps BOOL [...] Busy BOOL TRUE : Function
Enable BOOL TRUE : Starts execution bAvoidGaps BOOL [...] Busy BOOL TRUE : Function
Action is running [...] Complete BOOL
Enable BOOL TRUE : Starts execution bAvoidGaps BOOL [...] Busy BOOL TRUE : Function
running bError BOOL [...] Input bExecute BOOL [...] Abort BOOL If FALSE at a
.DEVICE_STATE.STOPPED ADAPTERSTATE.RUNNING: DED.DEVICE_STATE.RUNNING [...] DiagnosisInfoAvailable BOOL If true
manipulate the data at run [...] to array of BOOL to know [...] ..20] OF BOOL pa