< 0 if name [...] 2 Returns 0 if both names [...] > 0 if name
> 0 if path 1 comes after path 2, 0 [...] 0 if path 1 comes
Bit 0..2: Element number (0 (Operation [...] (Bit 11-0) YYYY Die
Value” and returns the 8 bits “xBit0 [...] #00000001 -> xBit0 = TRUE x [...] Output xBit0 BOOL Bit
B0 BOOL Input bit 0 B1 BOOL Input
BufferOutQueue POINTER TO ARRAY [0..0
from 0,1. udi [...] for operation in ms xReadReg0 [...] if register 0x12 (station
from aI ARRAY [0 [...] II ARRAY [0..4] OF LREAL [...] [0..4] OF LREAL
0 dw [...] SWLimitPositive LREAL 0 fSWLimitNegative LREAL 0 dw