Input dRoll_rad LREAL [...] -axis in radian d [...] dYaw_rad LREAL
P1 POINTER TO Vector3D [...] TO Vector3D point [...] P3 POINTER TO Vector3D
-And-Add: vDst := vLhs + d [...] _Vec Input d LREAL Return
v_MCS SMC_Vector3D vOffset_TCP SMC_Vector3D
Fun Inout vD SM3M.SMC_Vector3D
Elem Output k UDINT dS_end LREAL dS_start LREAL
Type Inout vDst SMC_Vector3D [...] _Matrix3 vPos SMC_Vector3D
_Sample_ScheduleInfo Input dTCur LREAL d
v_MCS SMC_Vector3D vOffset_TCP SMC_Vector3D
v_MCS SMC_Vector3D vOffset_TCP SMC_Vector3D