-retcode) else: print [...] .save_as_compiled_library(destination_name=None) else: raise Compile
(changed_objects): return True else
HIGH FALSE : Else U [...] FALSE : Else IL BOOL
mode (else: byte [...] mode (else: non
Else x [...] Else xInLimits BOOL [...] _{u}\) FALSE : Else, also
Else x [...] Else xInLimits BOOL [...] _{u}\) FALSE : Else, also