VisuEnumXYChartShadowStyle (ENUM) ¶ TYPE VisuEnumXYChartShadowStyle : Shadow style Attributes: qualified_only InOut: Name Initial NONE 0 DEEPENED RAISED DEEPENED_INNER RAISED_INNER
VisuEnumXYChartZeroLineType (ENUM) ¶ TYPE VisuEnumXYChartZeroLineType : How to disply zero line Attributes: qualified_only InOut: Name Initial Comment NO 0 Not used YAXIS Display the line relatetd to Y axis XAXIS Display the line relatetd to X axis BOTH Both axis
Functions ¶ VisuFctGetClientName (Function) VisuFctTestLReal (Function) VisuFctTestReal (Function)
VisuFctGetClientName (FUN) ¶ FUNCTION VisuFctGetClientName : STRING get the name of the client InOut: Scope Name Type Return VisuFctGetClientName STRING Input pClientType Visu_ClientType
VisuFctTestLReal (FUN) ¶ FUNCTION VisuFctTestLReal : BOOL Test if a long real is a valid number InOut: Scope Name Type Return VisuFctTestLReal BOOL Input lrValue LREAL
VisuFctTestReal (FUN) ¶ FUNCTION VisuFctTestReal : BOOL Test if a real is a valid number InOut: Scope Name Type Return VisuFctTestReal BOOL Input rValue REAL
GVL_VARS (GVL) ¶ Attributes: qualified_only InOut: Name Type aIXYChartAlloc ARRAY [0..3] OF IXYChartAlloc g_xPinchReverse BOOL
VisuInputs Library Documentation ¶ Company : System Title : VisuInputs Version : 4.6.0.0 Categories : Intern|Visu Author : CODESYS Development GmbH Placeholder : System_VisuInputs Description [ 1 ] ¶ This library contains functionality used for the visualization. This functionality includes basic input handling for visuelements as well as two special inputs that can be used for implementing a button element. Contents: ¶ Functions VisuInput_CheckUpdateElementStatePossible_DependingOnCurrentInput (Function) TL_ElementProperties (TextList) Indices and tables ¶ [ 1 ] Based on VisuInputs.library, last modified 23.05.2024, 09:57:13. LibDoc 4.5.0.0 The content file VisuInputs.clean.json was generated with CODESYS V3.5 SP16 Patch 3 on 23.05.2024, 09:57:17.
Functions ¶ VisuInput_CheckUpdateElementStatePossible_DependingOnCurrentInput (Function)
VisuInput_CheckUpdateElementStatePossible_DependingOnCurrentInput (FUN) ¶ FUNCTION VisuInput_CheckUpdateElementStatePossible_DependingOnCurrentInput : BOOL Checks, if the element has an unfinished tap input event. Returns true, if element state can be updated, because input handling is done. An element should not be switched invisible or deactive, if tap event is not finished. Therefore, we delay the change of the element state. InOut: Scope Name Type Comment Return VisuInput_CheckUpdateElementStatePossible_DependingOnCurrentInput BOOL Input ive IVisualElement the current visual element, we do the check for. pInput2 POINTER TO VisuFbInputBase2 input configuration the element is using. Can be null. iElemNr DINT the element index, used with VisuFbInputBase2 pCurrentClientData POINTER TO VisuStructClientData