after which the variables are stored (0 [...] werden (0: periodische [...] after which the variables are stored (0
..4] OF BYTE := [8, 9, 0, 0 [...] State OF 0 : (* Wait
of 0 is class level
of the 32 switches. Bit 0
. Limits ARRAY [0
is 0 and the Done
[µs], 0
TimeOut UDINT 0 Defines
_OK 0 The action