Out: Name Type Initial dw [...] ReadCommand BOOL TRUE
Type Initial Inout [...] Base.DepictorFrame bValid BOOL arm
Out: Name Initial Type [...] _SIZE Type_BOOL Type
Type Initial Comment [...] Execute BOOL Rising edge [...] Abort BOOL TRUE : Aborts
Name Type Initial [...] Execute BOOL FALSE i [...] Done BOOL FALSE TRUE :
that all variables are initialized [...] Input bExecute BOOL [...] Done BOOL
_TG_Ramp_ValidDynRange : BOOL Given an initial state of motion [...] _TG_Ramp_ValidDynRange BOOL Inout dyn
Execute BOOL Rising edge [...] . ETrigA xAbort BOOL [...] to their initial values. ETrig
Execute BOOL Rising edge [...] . ETrigA xAbort BOOL [...] to their initial values. ETrig
Execute BOOL Rising edge [...] . ETrigA xAbort BOOL [...] to their initial values. ETrig