positions in table units [...] with the slave position [...] start position
positions in table units [...] with the slave position [...] start position
positions in table units [...] with the slave position [...] start position
positions in table units [...] with the slave position [...] start position
positions in table units [...] with the slave position [...] start position
positions in table units [...] with the slave position [...] start position
positions in table units [...] with the slave position [...] start position
_PosInfo Target position vector [...] position x dvx LREAL 0 [...] position y dvy LREAL 0
are invalid ( DriveR.fActPosition [...] -component of manipulator position in geo [...] -component of manipulator position in geo
_PosInfo Target position vector [...] if position is invalid dA LREAL Position