VisuFbNativeControlItemVector.GetItemPointer (METH) ¶ METHOD GetItemPointer : POINTER TO VisuStructNativeControlItem InOut: Scope Name Type Return GetItemPointer POINTER TO VisuStructNativeControlItem Input diIndex DINT
Overrides and Implementations ¶ abstrAssign (Method) abstrDataPtrChanged (Method) abstrSizeOfElement (Method)
VisuFbNativeControlItemVector.abstrAssign (METH) ¶ METHOD abstrAssign : UDINT InOut: Scope Name Type Return abstrAssign UDINT Input pbt POINTER TO BYTE udiIndex UDINT
VisuFbNativeControlItemVector.abstrDataPtrChanged (METH) ¶ METHOD abstrDataPtrChanged : UDINT InOut: Scope Name Type Return abstrDataPtrChanged UDINT
VisuFbPaintAfterAllDialog.HandleInput (METH) ¶ METHOD HandleInput : BOOL handles the inputevent pEvent returns true if the Event has been handled by this VisualElement InOut: Scope Name Type Return HandleInput BOOL Input pEvent POINTER TO CmpVisuHandler.VisuStructEvent
VisuFbPaintAfterAllDialog.HandlePAASelection (METH) ¶ METHOD HandlePAASelection : DWORD InOut: Scope Name Type Comment Return HandlePAASelection DWORD Input pClientData POINTER TO VisuStructClientData The current client data pCurrentSelectionData POINTER TO Visu_StructSelectionData The current selection data pNewSelectionData POINTER TO Visu_StructSelectionData The new selection data dwSelectionType DWORD The selection type dwGroupType DWORD The group type pPosition POINTER TO ARRAY [0..9] OF INT The position to select iVisualElement IVisualElement The visual element to select iElemIndex INT The current element index iElemId INT The current element id iPositionIndex INT The current position in the position array
VisuFbPaintAfterAllDialog.InitializePAADialog (METH) ¶ METHOD InitializePAADialog : BOOL Initializes the state of this element InOut: Scope Name Type Return InitializePAADialog BOOL Input parentVisu IVisualisation itfVisualElement IVisualElement
VisuFbPaintAfterAllDialog.Paint (METH) ¶ METHOD Paint : BOOL Executes the drawing commands that are needed to draw the element in its current state InOut: Scope Name Type Comment Return Paint BOOL Input dwFlags DWORD a combination of VisuEnumPaintFlags
VisuFbPaintAfterAllDialog.StartPaintAfterAllDialog2 (METH) ¶ METHOD StartPaintAfterAllDialog2 : BOOL InOut: Scope Name Type Comment Return StartPaintAfterAllDialog2 BOOL Input pRect POINTER TO visustructsimplerectangle pCurrentClientData POINTER TO VisuStructClientData currentElement IVisualElement transformInfo VisuFbTransformInformation pDialogPosition POINTER TO VisuStructPAADialogPosition xTouchScrollable BOOL elementInDialog IVisualElement bIsOpenedByKeyboard BOOL xSetComboboxCapturing BOOL Only true, if called from ComboboxInteger or Array!
VisuFbPaintAfterAllDialog.ClosePAADialog2 (METH) ¶ METHOD ClosePAADialog2 : BOOL InOut: Scope Name Type Return ClosePAADialog2 BOOL Input pClientData POINTER TO VisuStructClientData